Embedded C Course Content

Practical C

⚪ Why C in Embedded ⚪ ANSI Standard ⚪ Fundamentals of C ⚪ Datatypes and Constants ⚪ Simple & Formatted I/O ⚪ Memory Usage ⚪ Operators & Expressions ⚪ Flow Control ⚪ Loops

Functions

⚪ Role of Functions ⚪ Pass by value / reference ⚪ Returning values from Functions ⚪ Recursive Functions ⚪ Call Back Functions ⚪Implications on Stack ⚪ Library Vs User defined function ⚪ Passing variable number of arguments

Arrays

⚪ Defining, initializing and using arrays ⚪ Multi Dimensional Arrays ⚪ Arrays of Characters and Strings ⚪ Arrays and Pointers         ⚪ Passing arrays to functions ⚪ String handling with and without library functions

Storage Classes

⚪ Scope and Life ⚪ Automatic, Static, External, Register ⚪ Memory(CPU / RAM)

Structures & Unions

⚪ What structures are for ⚪ Declaration, initialization ⚪ Accessing like objects ⚪ Nested Structures ⚪ Array of Structures ⚪ Passing structures through functions ⚪ Allocation of memory and holes ⚪ Structure Comparison ⚪ Structure bit operation ⚪ Typedef for portability ⚪ Unions ⚪ Overlapping members

Enumerated data types

⚪ Enum, Indexing, enum Vs #define

Bit Operations

⚪ AND ( & ), OR ( | ), XOR ( ^ ) ⚪  Compliment ( ~ )  ⚪ Left-Shift ( << ), Right Shift ( >> ) ⚪ Masking, Setting, Clearing and Testing of Bit / Bits

Pointers

⚪ The purpose of pointers  ⚪ Defining pointers ⚪ The & and * operators ⚪ Pointer Assignment ⚪ Pointer Arithmetic ⚪ Multiple indirections ⚪ Advanced pointer types ⚪ Generic and Null Pointer ⚪ Function Pointers ⚪ Pointers to Arrays and Strings ⚪ Array of Pointers ⚪ Pointers to Structure and Union ⚪ Pointers to Dynamic memory ⚪ Far, Near and Huge Pointers ⚪ Pointer Type Casting

Dynamic Memory Allocation

⚪ Malloc(), Calloc(), Realloc(), Free()  Farmalloc(), Farcalloc()

File Handling Concepts

⚪ Concept of a FILE data type ⚪ Inode, FILE structure ⚪ File pointer ⚪ Character handling routines ⚪ Formatted Data Routines ⚪Raw data Routines ⚪ Random Access to FILE

Command line Arguments

⚪ Argc, argv ⚪ Variable Inputs to the main

Compiler in Practical

⚪ Preprocessor Directives ⚪ Compiler, Assembler, Linker ⚪ Conditional Compilation ⚪ Multiple File Compilation ⚪ Code Optimization techniques 

Data Structures

⚪ Linear & non-linear ⚪ Homogeneous & non-homogeneous ⚪ Static & Dynamic ⚪ Single, Double & Circular Linked Lists ⚪ Stacks & Queues ⚪ Binary Trees

Sorting and Searching Techniques

⚪ Insertion, Selection, Bubble, Merge, Quick, Heap

Concepts and Real-time Exposure

⚪ Development Tools and Environment ⚪ Make Utility ⚪ Industry Coding Standards ⚪ Object / Executable File Format ⚪ Debugging

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